Just wait until tomorrows bug fixes and see how many bugs spawn from those “fixes” lol
I’m perplexed.
I flew this Flight Training lesson:
And found these issues:
Here’s the thing. Are we (me?) supposed to fly every one of these lessons to do the QA testing for Microsoft?
My expectation here is, if they do address these two issues, that they won’t bother to check any of the other lessons until we fly them and report any issues with them.
I feel like I’m in cRaZyToWn here with these kinds of “Gee, did anyone actually fly these before releasing the product?!” sorts of issues.
The layers of this onion are vast, and with every peel I find more issues.
Is there any part of this sim that is issue-free?
I fully believe they’d rather get free QA from the community instead of having to pay someone to do it internally. So yeah, definitely don’t fly every lesson just to test them. You’ll burn yourself out again ![]()
SO not gunna happen!
The sim is beyond cooked in so many ways. Everyday I get something new, a bug ive never had .
Today I log in and have 23 mouse profiles
The bugs in the controls, profiles and mappings are so rampant, some days it saves, some days it resets and now some days it gives you 23 mouse profiles
The sad thing is that they were probably aware of most of the bugs being reported even before release, but were too busy fixing problems elsewhere.
Asobo/MS significantly over-promised (in FS2024 even more than in FS2020), and now they are overwhelmed with the workload of both fixing bugs and implementing promised features.
Just looking at the timescale on the Bugs list (top bug scheduled fix in SU2, i.e May/June) and the absence of any timescale at all on the Wish list shows that even Asobo have no confidence of sorting the mess in the near future.
I also noted that fixing AI traffic (not that I need default AI traffic) was a wishlist item and not a bug. I mean AI traffic is more bugged & broken than in FS2020. They don’t seem to care about it though.
FYI, there are many bug topics about AI traffic, including this one which is marked as bug-logged :
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That’s a TAA artifact, so possibly never.
I know that work is being done to address the bugs and issues with the simulator.
I know, I know, I know.
But that doesn’t change the fatigue I feel about the sheer volume of them that I continue to run into every time I use the simulator.
I am in the beta, I see progress, but then I see regression. I keep finding new bugs. I see some have been marked feedback-logged and remain so. I’ve been here long enough to know that bugs I’ve found in previous betas (in 2020) have ended up in the release version and then remained there ever since and are still there.
This is disheartening. It takes so much mental gymnastics to sit down, have a positive mental attitude, try to just do the most basic “okay, dude, just pick a simple airplane and a simple airport and just keep your head down and avoid getting hit by flying shrapnel”, but even that doesn’t save me from hitting an issue.
I dunno. I don’t experience this level of whatever-this-is with any other piece of software, whether it be an application or a game or utility.
This is one seriously large mountain to climb.
I’m tired.
So why put yourself through the beta?
I was an Alpha tester for 2020 and i know how frustrating it can be. So now i am relatively content in flying the non beta version of 2024 and letting everyone else have the extreme frustration.
Frankly, because the release is no relief from bugs and issues anymore than the beta is.
I’m not going to be sitting down to the release version and miraculously missing all the bugs/issues that are present in it.
My point isn’t about the beta or the release. My point is just how monumental the number of existing issues that are in this product and how difficult it is to sit down to just use the sim without running into them.
Case in point, I just went through all the trouble of planning an IFR flight for the C414AW in SimBrief, importing it into the sim, finding the 2020 GNS not including the victor airway waypoints, manually entering those, configuring the aircraft, getting my clearance, strapping myself in, getting taxi clearance, releasing the parking brake and the aircraft won’t move – and, no, it isn’t chocks. All that time, lost.
It’s endless these kinds of things. It doesn’t really matter the specifics; there are so many experiences like this for me. It has nothing to do with the beta.
I did my first “career” flight the other day, fly plane from A to B. The middle part was really boring so I clicked “skip to approach” or whatever it’s called. This was at a few thousand feet.
What it did was put me directly in a field near the airport
Had to take off again to be able to land..
And that’s why I haven’t touched FS24 since January. Fatigue is real, and it hasn’t gone away.
That’s a lie though, sometimes I load FS24 and just start the Albatross’ engines, dreaming of a simulator worthy of that bug free module. Then I go back to FS20. I really think that’s the key for those of use that spend too much time here on the forum. Shut out the noisy complaints and fly some planes in FS20. FS20 is certainly not bug free, but compared to its successor, it’s nearly perfect.
That being said, I’m certainly less enthusiastic about FS20 and the hobby in general than I used to be. I hope Asobo knows how badly they screwed up the good thing they had going. FS20 was the golden age of flight simulation, and they utterly ruined it. It’s really a shame to see. I hope that they can turn FS24 around before people give up in larger numbers. And mark my words, people are going to start writing off FS24 if they haven’t already. We’re approaching 6 months after release and only two major patches.
Seriously, Asobo, fix this.
The horrible reality is they are, but where they are starting from on that journey is so far back from where it should have been.
Take the interior/instrument lighting that doesn’t work in the daytime bug. We are nearly 6 months in and it still doesn’t work. One could think “WHAT ARE THEY DOING?!?!?”, but really the fact that that bug is still a thing is an example of just how far behind where they should have been at release. This thing is still feeling like a late alpha release and that is mid-way into the second sim update beta process.
I just don’t know. There is SO much to address here.
“Fix it,” is a tall order, I know. But that should underscore how important it is. Asobo is so far ahead of their competition in this market. X-Plane 12 is closest, and even though 12.2 looks genuinely impressive, it’s still so far behind FS20 in graphics fidelity.
FS24 is a huge leap forward, and instead of a beautiful Olympic-level landing, Asobo shattered both knees and ankles and is in one of those fully body casts hung by wires at the hospital.
X-Plane is going to catch up eventually. And when it does, people will migrate over en masse. But even after all this time floundering, they still have a significant lead they can retain if they just fix it.
I have seen it, today actually, the tower on EHAM/Amsterdam. It looked just like that.
I don’t see how they ever could unless Microsoft once again abandons the title. Microsobo has 10x the number of developers and support staff.
And yet, look at the state of FS24, and the rate at which it’s being triaged. Laminar Research will catch up at the rates both companies are going,
