Excessive reflections, glare, tint & opacity - canopy

This is still one of the deal breakers for me to jump definitively to 2024. I wonder three things: 1 why is it given such a low priority since it clearly makes some aircraft unusable, 2 what’s there to investigate?, all you have to do is fire up the game and look at it, 3 if its indeed something that is so hard to fix, then give us an option to turn reflections OFF and lets be done with it and move along.

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This is an issue that affects all addon planes. And you can’t really fix it in the materials. If you increase the roughness, it makes the glass blurry. Or you can make the glass one-sided but then it’s perfectly clear looking out.

I think this is a case where making the rendering more realistic conflicts with how we see things in the sim. In real life, glass does reflect a lot but our eyes can see past it just like we can see through a screened window without noticing the screen mesh. Unless it’s a strong glare, our eyes can focus on the distance instead of the surface details.

It’s important to remember there are actually two problems here.

One is the way the glass is too opaque (or reflective), which is the one you seem to consider. This is open to discussion as to how strong this effect should be.

The other is the fact that looking ahead the glass is actually reflecting the ground, which is physically impossible as the body of the plane is obviously in the way. The reflection should be the top of the dashboard, or the interior of the plane. This is a very basic error which needs no discussion and should be fixed. There is obviously a simulator design flaw common to the many aircraft affected, perhaps because the same team worked on them. @Flak99 has discussed the probable cause in another thread:

What is very annoying is that neither of these problems were present in FS2020. How can the team claim FS2024 is a step forward when, rather than learn from experience, various problems like this have been introduced and still not solved in the new sim?

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Not just add-on planes, many built-in planes are also affected.

Regardless of the underlying cause, the issue simply didn’t exist in MSFS 2020 for the very same built-in planes, so it must be attributed to the differences between MSFS 2020 and MSFS 2024.

Time for this problem to be BUG-LOGGED!

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