Why the steep glide-slope? Are there tall buildings in the way?
One thing I’ve seen on different forums, (like this one, or the Anatov forums), is the difficulty some planes have landing.
I’ve done some looking around, (for different reasons), and (re)-discovered the concept of “ground effect” which is the increased lift that you can get as you get closer to the ground.
The issue is compounded by landing speed, flaps, head winds, and amount of wing area and often results in a tendency to “float” down the runway even at relatively low speeds.
What I have done in the past is to get as close to the runway as possible and then dump the throttle. This usually results in a wing-stall at about 50 or so feet and a hard bounce. Not to mention that my hangar mechanic is getting tired of replacing landing gear on my aircraft! ![]()
Good landings, like a fine wine, are to be savored.
It’s partly an obstructed glide path but mostly also for noise abatement as LC is deep inside the city.
That picture is made from two separate screenshots. Mostly it is from map.vatsim.net after selecting my flight. The statistics on the bottom right are from volanta
Like WOW! Really love the tower visit - amazing.
Good flying there guy!
More on my flight today…
This is the flight Allentown Pennsylvania Muni to Merrill Creek Reservoir
This is the v-cut pass over the dam at the south end of the reservoir:
And this is just 10 seconds of the chirping birds and lapping water that awaits the successful end of the flight:
It was so neat to be joined by @wingboss7 on the flight.
I usually have my Discord active in the Atlantic Coast Virtual Flying Club for voice comm when I’m flying.
That part is just epic. I’ve never joined anyone else’s flight or had anyone else join mine while enroute. Of course I’ve met other players around airports, but that is absolutely not the same.
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Beautiful bird, beautiful capture!
Absolutely agree.
I just don’t get the almost religious fascination with glass cockpits either. People want a glass cockpit in everything! The Wright Flyer with a glass cockpit anyone? How about in a Piper Cub?
In a modern plane? OK.
In a retrofit to an older plane? Maybe.
In a period plane? HECK NO!!
I heard there was a broomstick add-on but I’m not flying it unless they add a glass cockpit.
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On a different topic:
I have noticed on planes with a variable pitch propeller, (like the DV-20), it’s easier to fly, particularly with regard to controlling pitch attitude.
I have a thumb-wheel on my throttle controller that I mapped to “propeller pitch” and once I get airborne, I throttle back to about 50% and use trim and prop speed to regulate vertical speed. I set cruise trim, put the throttle at about 50%, and use prop pitch to fine-tune for level flight.
I don’t obsess over manifold pressure or engine RPMs, (RPM in the green, about half way and relatively low manifold pressure.)
With that, I cruise along at about 80 kts, and have fun.
Eazy Peazy.
Has anyone else noticed this?
You can do the same with elevator trim and power on other aircraft, the difference is that the engines have a response time with lag so it’s more tricky to achieve. The prop pitch is near instant, as it would be IRL.
If the elevator trim was analogue and so infinitely variable, as it would be IRL then you’d always be able to trim it out without using the power/prop controls. Unfortunately in the sim it is digital and is often too coarse, so you find one click might be the difference between descending at 200ft/min or ascending at 200ft/min, which is really not much use.
The whole trim thing in a simulator is really just broken vs IRL flying, if we had good force feedback joysticks or yokes then that would solve it, but unfortunately there isn’t a market for these. I’d buy one if it was available.
Yesterday I flew the CJ4 for a couple of hours, doing island hops. I didn’t touch the autopilot, just used trim with engine power to obtain a steady hands off altitude. This was quite tricky because jets are slow to respond, it sometimes took me over a minute to get level flight.
Yup, it’s just gotta be Jules Verne.
Im flying my way through aviation history, so i try and fly and navigate as the plane was built back then.
Flew this from Cologne to Dusseldorf, along the river most of the way.
Anyone know why a “six-pack” gage set is called “steam” gages? It’s not like there’s someone stoking a fire someplace and many aero engines are air cooled.
(And I am curious how the artificial horizon worked on older planes that didn’t have electric power or batteries on board.)
Just a ball with a weight in the bottom in a cage. At least I assume that’s how it worked. The great thing about the basic flight instruments is how simple they actually are.
Early airspeed indicators were a little flap pivoted at one end and a spring at the other, placed on the biplane wing strut and then graduations underneath. The faster you go the harder the air pushes the little flap back.
Early aeroplanes didn’t need electronics at all.
From the GoogleGod:
Analog gauges, commonly called “steam gauges” because their faces resemble a steam pressure gauge
I don’t care about the cockpit - as long as the broomstick is wizard-level ![]()
Just yesterday I was looking at my control profiles to see to what extent the latest update(s) boxed them up.
I then noticed an elevator trim axis that I had never seen before! Unfortunately, I already have theat axis assigned to prop pitch - so it looks like I will have to break up my controller profile into different profiles, at least with respect to different types of aircraft.
I’m not sure, but IFR seems a lot easier than VFR, all you have to do is follow instructions..

