Since weeks have passed since the release of SU5 and the Dev Q&A has been delayed, I wanted to outline a few items that I believe we are all hoping (and deserve) to get some in-depth and clear discussion and feedback on for the upcoming Dev Q&A:
1. Clarification on what happened with the Sim in SU5 and why. Quality took a huge hit.
(Own up to the fact that performance “optimisation” was really a severe graphics downgrade to adapt to Xbox Hardware)
Will the Sim continue to be restricted by Xbox, or will we see a clear differentiation between the capabilities of PC vs Xbox reflected in the sim going forward.
2. Severe downgrade in quality of clouds. Acknowledge this is a fact and explain what happened and why.
Will this be fixed / reverted to the previous quality that resulted in breathtaking scenes or will we continue to see a mix of OK looking clouds together with pixelated and low quality clouds as seen since SU5
3. Shimmering / Flickering / AA downgrade.
Acknowledge the degradation since SU5. Especially in VR but also in 2D. Is this issue being looked at?
When can we expect a fix? VR flying is no longer an option for many of us. The shimmering together with the degraded cloud quality is worlds apart from the pre-SU5 experience.
4. What can we expect from SU6 and SU7.
I hope to hear some clear communication about the “important stuff” and real commitment on fixes in the next Q&A.
EDIT: To clarify, the above represents major downgrades from previous (pre-SU5) levels that need to be explained and fixed. Of course future updates and improvements to the sim are just as important and everyone wants to hear about those, and of course these should be discussed. Here I just want to emphasise quality issues that were created and caused serious degradation in quality, and ensure that these are not ignored. We wan’t the sim to improve with every update, and not improve parts of the sim at the cost of downgrading other parts.