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Are you on Steam or Microsoft Store version?
Are you using Developer Mode or made changes in it?
Brief description of the issue:
No longer getting volumetric lighting effects from navigation, strobe or landing lights within clouds, fog, rain or snow in VR DX11 or DX12. The effects still function correctly in PC mode, though not as dense as pre-SU7. All graphics setting on ULTRA, including Light Shafts. Tested live weather, preset weather and custom weather. Adjusting Cloud Density 1-5 did not resolve the issue. Attempted three aircraft, A32NX, TBM, C172 while flying thru dense clouds and fog. Checked usercfg.opt, values for Volumetric Lighting under VR = ‘Enabled 1’ , ‘Quality 3’. Still unable to get volumetric lighting back in VR.
Provide Screenshot(s)/video(s) of the issue encountered:
Detail steps to reproduce the issue encountered:
PC specs and/or peripheral set up of relevant:
i9-10900KF 64g 3090 ReverbG2
Build Version # when you first started experiencing this issue: