Fly towards it, and you will notice that it shifts up and down as you get closer to it.
Happened to chimney rock too. No mods installed. Seems like whatever they did, the terrain or custom models shift position according to LOD. Already cleaned rolling cache too, increased LOD’s, etc. It’s just an issue with the landmarks.
Asobo, I think you should check all the landmarks.
same here! Terrain Detail set to 350, object lod 200 via the .cfg at a certain distance added objects that are not photogrammetry tend to bounce upward.
When I exit out of the flight, enter new one, do kinda short flight towards some objects like Devil’s Tower and Half Dome, they just refuse to load untilI get extremely close.
Increasing LOD of Terrain/Objects does not help with objects not loading after loading into flight.
I’m wondering if they know this happens and release anyway. Don’t know it happens and are just as surprised as us. Or ?? Lots of weird bugs in this release
List of bugged places so far that I’ve tested repeatedly:
Half Dome (doesn’t load until you get very close after you first load into flight)
Devil’s Tower (doesn’t load until you get very close after you first load into flight)
Chimney Rock (Shifts up and Down)
El Capitan (Shifts up and down)
Mount Rushmore (shifts up and down in the distance, barely noticable but it’s there, ok at close distance)
Okay, make sure you clear your rolling and static caches just incase that is causing issues. If you still struggle to get anywhere file a bug report on Zendesk.
I provided links and I’ve spent entire night doing testing on this, making detailed zendesk report.
I can reproduce this issue 100% of the times. Game is installed on HDD, but that should not cause this as this was not a problem, even with mods installed. Yes, I’ve tested clean game, no mods, deleted and refreshed rolling cache, etc.