Stutter and Stop at 10FPS introduced with WorldUpdate3 still there with 1.14.6.0
- cpu load goes down to about 0-5% and gpu to about 10-20%
- mostly short before landing e.g. EDDM 08L
- does not change if community folder is empty
- does not change when aerosoft EDDM is uninstalled
was never seen before world update 3 - and nothing else hardware/software/settings changed.
this way the simulator isn’t playable for me until asobo fixes this issue now finally weeks after introducing it.
and yes - i already tried all suggestions found in the forum: delete rolling cache delete manual cache disable vfr map etc etc. brought not the slightest change.
cheers
tom
P.S. IF YOU HAVE SIMILAR PROBLEMS PLEASE UPVOTE THE POST SO ASOBO FINALLY ADRESSES THE THING
edit 1: did some more tests. turned off online functions and deleted both chaches. and no - didn’t help. the whole thing is a fundamental bug in the programming that was introduced with world update 3. and i strongly doubt that this only affects ‘some users’.
edit 2: of course i know that this computer is a real dinosaur - but until world update 3 msfs ran wonderfully smooth at resolutions up to 3200x1800 and graphics settings high. and you can clearly see in the taskmanager screens how suddenly for no reason cpu load on most cores ramps up a lot and then both cpu and gpu load drop to almost idle. after 10-60 seconds it recovers again and shortly after that it collapses again. this happens a few times in a row until this special point (e.g. a few kilometers before 08L EDDM) is overcome. after that again it runs completely normal. and as seen here in the thread it also affects computers with the latest cpu (amd or intel) and graphics card (amd or nvidia) up to a nvidia rtx 3090. first three screens are while anything is fine - last three screens when the stutter has started.