Pre-220.127.116.11 patch my MSFS2020 was working like dream. Now I am finding that my game crashes after getting into a flight and crusing anywhere between 30-60 minutes. I never had the issue prior to this patch but it seems to have plagued my system since this patch was released.
- I have tried uninstalling and reinstall MS Visual C++ 2015-2019 Redistributable (x64) and (x86) twice as well as preparing this.
- I have enabled virtual memory and set this to system managed as suggested by someone in another forum.
- I have also updated from OS 1909 to 2004 in a bid to help fix this issue, although many users on 2004 are reporting issues with their MSFS2020.
Has anyone else ran into this issue and if so have they found a work around for this? Do we just have to wait till an update is released to fix this issue? Thanks for your assistance in advance.
Event viewer log for the crash is attached below:
Faulting application name: FlightSimulator.exe, version: 18.104.22.168, time stamp: 0x5f5f47ed
Faulting module name: VCRUNTIME140.dll, version: 14.24.28127.4, time stamp: 0x5d8e68d2
Exception code: 0xc0000005
Fault offset: 0x00000000000012de
Faulting process id: 0x2bc0
Faulting application start time: 0x01d690c1d04f6566
Faulting application path: D:\Custom Steam Library\steamapps\common\MicrosoftFlightSimulator\FlightSimulator.exe
Faulting module path: C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
Report Id: fc89816d-b63b-4337-bb60-d3193d009d89
Faulting package full name:
Faulting package-relative application ID: